Tag - video-games

 
 

VIDEO GAMES

Japan Times
BUSINESS
Apr 28, 2022
As sinking yen causes pain for many, SoftBank and game-makers are rare beneficiaries
Game publishers such as Nintendo and Capcom create software in Japan, meaning the bulk of their costs are in yen, while a large portion of their sales come from overseas.
Japan Times
BUSINESS / FOCUS
Apr 13, 2022
Crypto and gaming collide in high-risk 'play-to-earn' economies
Players spent $4.9 billion on NFTs in games last year, according to market tracker DappRadar, representing around 3% of the global gaming industry.
Japan Times
LIFE / Digital / ON: GAMES
Apr 2, 2022
Gaming companies slow to press pause on Russian business
Western console and game makers beat their Japanese counterparts to the punch when it came to taking a stand against Russia's invasion of Ukraine.
Japan Times
BUSINESS / Tech
Mar 26, 2022
Sony to unveil PlayStation subscription as soon as next week
The new service will combine its PlayStation Now and PlayStation Plus services. Customers will be able to choose from multiple tiers offering catalogs of modern games and classics.
Japan Times
LIFE / Digital
Mar 17, 2022
Beating Japan at its own (video) game: A smash hit from China
Genshin Impact, one of the world's hottest mobile games, has all the characteristics of a Japanese invention: giant robots and characters with huge eyes and spiky, rainbow-colored hair.
Japan Times
LIFE / Digital
Mar 5, 2022
Video game addiction, now a globally recognized illness, seeks a treatment
The World Health Organization formally acknowledged the condition for the first time this year, kicking off a race to offer remedies.
Japan Times
JAPAN / Regional Voices: Hokkaido
Feb 28, 2022
Hokkaido, a pioneer in esports, draws fans and pro teams
The region has joined the boom, and has seen professional teams sprouting up one after another in anticipation of further growth and the Hokkaido Esports Festival.
Japan Times
BUSINESS
Feb 19, 2022
Horizon Forbidden West looms large in Sony’s PlayStation strategy
The new Horizon game is the first big PlayStation launch of 2022 and reflects Sony's strategy of releasing blockbuster exclusives that can only be played on its consoles.
Japan Times
BUSINESS / Tech
Feb 4, 2022
Activision Blizzard earnings miss estimates after Microsoft deal
Adjusted revenue fell 18% to $2.49 billion in the fourth quarter, Activision Blizzard said in a statement Thursday.
Japan Times
BUSINESS / Companies
Feb 2, 2022
'Spider-Man' propels Sony to forecast-smashing third-quarter profit
The firm is benefiting from strong demand for its PlayStation 5 games console, which it launched in November 2020.
Japan Times
BUSINESS / Tech
Feb 1, 2022
Sony buys Halo game developer Bungie for $3.6 billion
Sony is a regular acquirer of video game studios, though Bungie is by far its largest of the past decade.
Japan Times
BUSINESS / ANALYSIS
Jan 26, 2022
Microsoft’s Activision purchase could leave Japanese video game-makers out in the cold
Japanese gaming firms, which are generally less agile and outward-looking than their U.S. peers, may struggle as companies invest in the metaverse.
Japan Times
BUSINESS / ANALYSIS
Jan 21, 2022
Microsoft faces challenge cleaning up Activision Blizzard’s culture
After the acquisition closes, Microsoft will look take a more active role by hiring advisers, bringing in law firms or mandating sensitivity training.
Japan Times
BUSINESS
Jan 19, 2022
Microsoft will buy Activision Blizzard, betting $70 billion on the future of games
Microsoft has framed the deal as strengthening the company's hand in the so-called metaverse, claiming that 'gaming will be at the forefront of making that mainstream.”
Japan Times
BUSINESS / Companies
Jan 5, 2022
Sony unveils PlayStation VR2 headset and new immersive Horizon game
Sony's next-generation wired gaming goggles, which plug into the PlayStation 5 home console, will feature OLED panels with increased resolution from the first generation.
Japan Times
MORE SPORTS
Jan 2, 2022
John Madden endures as larger-than-life face of gaming empire
'You won't see Bill Belichick Football in 40 years,” EA's Donny Moore said. 'It is unique in video games. It is unique in sports how one person's name transcends the sport itself.”
Japan Times
BUSINESS
Dec 16, 2021
Gaming controllers hit bumps on way to U.S. consumers
The global supply chain breakdown during the pandemic has overwhelmed ports and left manufacturers, retailers, railroads and truckers scrambling to get goods to shelves.
Japan Times
BUSINESS / Tech
Dec 4, 2021
PlayStation plans new service to take on Xbox Game Pass
The service, code-named Spartacus, will allow PlayStation owners to pay a monthly fee for access to a catalog of modern and classic games.
Japan Times
BUSINESS / Tech
Dec 2, 2021
Activision Blizzard and Monster Beverage face gender diversity deadline as court weighs in
Both companies have a month to comply with a California law promoting gender diversity, unless a judge finds the rule itself a form of discrimination.
Japan Times
BUSINESS / Tech
Nov 13, 2021
Tencent buys game studio behind hit Nintendo Switch titles
The Shenzhen-based entertainment giant has taken about a 90% stake in Wake Up Interactive Ltd. for more than u00a55 billion ($44 million), sources said.

Longform

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