To round things off, the past, present and future of gaming all feature in this five-point round-up of recent stories from the industry:
- Time is running out for the PlayStation Vita, with Sony’s announcement of the end of the handheld console’s warranty extension. Sony might not have had success with the Vita, but it sure made a valiant effort, writes Brian Ashcraft. But while it looked and played great, something vital was missing.
- Sony’s obsession with a handful of blockbuster games is stirring unrest within the PlayStation empire, Bloomberg reports. The firm owns about a dozen studios across the world as part of its PlayStation Studios label, but in recent years it has prioritized games made by its most successful developers — and some of the rest are revolting.
- Coly is not your average gaming startup. It’s run by twin sisters, most of its employees are women and their games are aimed squarely at females — many of whom are happy to shell out to unlock the next episode of Coly’s stories on their phones, Bloomberg reports. Oh, and the firm also had one of the best market debuts in recent Japanese history.
- Nintendo has struck a long-term deal to develop augmented reality phone apps with Niantic, whose smash hit Pokemon Go introduced AR to a mainstream gaming audience, reports Bloomberg. In other news, the main selling point for the next Switch model will apparently be better graphics courtesy of new Nvidia chips.
- A factory-sealed copy of Super Mario Bros. originally bought in 1986 has sold for $660,000 in the U.S., a record for a video game. The limited-edition Nintendo release was originally purchased as a Christmas gift, but was placed in a drawer and remained untouched until it was discovered earlier this year.