Tag - video-g

 
 

VIDEO G

Japan Times
CULTURE / CULTURE SMASH
Jul 31, 2020
Soundtrack to Ghost of Tsushima stands out for its seamless blend of musical influences
The process of creating the perfect alchemy for Ghost of Tsushima's score took over two years and spanned three cities: Tokyo, Los Angeles and London.
Japan Times
CULTURE
Jul 11, 2020
Pac-Man: How a faceless character based on eating changed video game history
Examining the cultural and commercial legacy of Japan's iconic arcade game on its 40th anniversary.
Japan Times
BUSINESS / Companies
Jul 10, 2020
Sony invests ¥27 billion in Fortnite and Unreal Engine developer Epic Games
Sony has worked with Epic on a new version of the startup's game development tools for the PlayStation 5, its first major game console release since 2013.
Japan Times
CULTURE
Jul 3, 2020
Ellie descends further into darkness in The Last of Us Part II
Naughty Dog's newest release, The Last of Us Part II, is an achievement in storytelling and character development.
Japan Times
BUSINESS
Jun 25, 2020
Due to pandemic, 2020 Tokyo Game Show will move online
The organizer of the Tokyo Game Show, one of the world's largest gaming industry events, said Thursday it will hold this year's event online from Sept. 24 to 27 to lessen the risk of novel coronavirus infection.
Japan Times
JAPAN
Jun 22, 2020
Rise in game addicts prompts Japan to enhance consultation system
The government is set to strengthen the capacity of consumer affairs centers across the nation to support game addicts and their families, sources familiar with the matter said Sunday.
Japan Times
BUSINESS / Tech
Jun 22, 2020
Nintendo downshifts on mobile ambitions after Animal Crossing success
With its Switch console thriving amid the pandemic, the firm has reviewed its prospects in a $77 billion mobile gaming market plagued with questionable profit models.
Japan Times
SUMO / INSIDE SUMO
Jun 17, 2020
Gaming world remains land of untapped potential for sumo
Putting a sport in front of the eyeballs of the younger generation guarantees much higher rates of engagement and participation at all levels.
Japan Times
CULTURE
Jun 12, 2020
Video gamers have pandemic entertainment figured out
Video games Final Fantasy VII Remake and Animal Crossing: New Horizons have engaging storylines, graphics that are worthy of Hollywood and now — a captive audience
Japan Times
BUSINESS / Tech
Jun 10, 2020
Tencent targets Japanese anime and manga to jump-start global growth
The Chinese firm sees Japan's entertainment exports as being ripe for optimization, with better distribution and marketing generating vastly greater revenues.
Japan Times
MORE SPORTS
Jun 1, 2020
EA Sports postpones first look at Madden NFL 21 in response to protests
EA Sports postponed Monday's planned first look at the Madden NFL 21 video game in response to the unrest over the death of George Floyd.
Japan Times
BUSINESS / Companies / Regional voices: Chubu
May 29, 2020
Toyota focuses on esports to boost fan base as motorsport shuts down
Technical advancements have enabled the carmaker to make use of virtual races in developing its vehicles.
Japan Times
CULTURE / Film
May 22, 2020
Torel-produced films show just why Japanese indies need support
With theu00a0closures of small theaters threatening the survival of the indie scene, many in the industry have looked to online streaming to stay afloat.
Japan Times
LIFE / Language / BILINGUAL
May 19, 2020
Relieving stress with the help of Animal Crossing: New Horizons
Animal Crossing: New Horizon has been a stress relief for people looking to escape the current pandemic. Its puns are great, too.
Japan Times
BUSINESS / Companies
May 13, 2020
Sony estimates operating profit may fall 30% for fiscal year
The company sounded the note of caution as it reported operating profit of u00a535.45 billion ($331 million) for the quarter ended in March.
Japan Times
ASIA PACIFIC
May 10, 2020
China's Animal Crossing gamers use code words and middlemen to enter virtual world
Users look to skirt limits imposed by local regulators on a game that has become both a breakout worldwide hit and political flash point.
Japan Times
JAPAN / FOCUS
May 8, 2020
School closures in Japan may be fueling internet and game addictions
Parents are being encouraged to monitor and set time limits for children's online and gaming activity as many schools remain shuttered.
Japan Times
BUSINESS / Companies
May 8, 2020
Nintendo falls on dour forecast despite strong Switch sales
Game-maker sold 21 million of the console units in the year ended March, beating its own estimate and expectations of roughly 20 million.
Japan Times
BUSINESS / Companies
May 4, 2020
Nintendo Switch is in high demand, and there aren’t enough of them
The inventory crunch serves as a reminder of how crucial supply chain management is in the COVID-19 era.
Japan Times
BUSINESS / Companies
May 4, 2020
Tiny Nagoya game studio finds Nintendo stardom through Sony’s obsolete Vita
Petit Depotto reasoned that by sticking with that platform, they were giving their title the best chance of being noticed.

Longform

Things may look perfect to the outside world, but today's mom is fine with some imperfection at home.
How 'Reiwa moms' are reshaping motherhood in Japan