What happens when you take the Nazi zombies, coin collecting, cuddly creatures, xenomorphs, etc., out of video games and you just wander around virtual reality?

While pondering that, we could also ask, "How realistic is it to be Utopian?," "What is life without work?" and "How does the billion-dollar game industry contribute, not to giving us new fantasies, but to reinforcing existing realities?"

"3Drifts," an exhibition of computer generated spaces, provokes such questions. Hosted in the small, repurposed domestic space of the Asakusa Gallery, a converted Showa Era (1926-1989) home of modest proportions, the exhibits are set up so that they can only be fully experienced by one person at a time.