Tag - video-games

 
 

VIDEO GAMES

WORLD / Science & Health
Apr 24, 2019
WHO recommends one-hour maximum screen time per day for under-5s
Children aged two to four should not be allowed more than one hour of "sedentary screen time" per day and infants less than one year old should not be exposed to electronic screens at all, the World Health Organization (WHO) said on Wednesday.
BUSINESS / Companies
Apr 19, 2019
Nintendo soars as Tencent wins approval to sell Super Mario game for Switch in China
Nintendo Co. shares jumped Friday after China's Tencent Holdings Ltd. won approval to distribute one of the company's games for its Switch console — a sign the Japanese company may benefit from growth in the world's largest games market.
Japan Times
BUSINESS / Companies
Apr 9, 2019
Daniel Loeb's Third Point hedge fund building a stake to pressure Sony, sources say
Daniel Loeb's hedge fund Third Point LLC is building a stake in Sony Corp. to push for changes, the second time in six years it has targeted the electronics maker, according to sources familiar with the matter.
BUSINESS / Companies
Mar 26, 2019
Nintendo shares climb after report of two new Switch models in works for avid and casual gamers
Nintendo Co. shares had their best day in almost eight months after The Wall Street Journal reported the company plans to introduce two new models of its Switch console as early as this summer.
Japan Times
ASIA PACIFIC
Mar 25, 2019
Indian cities rush to ban 'PlayerUnknown's Battlegrounds' game over fear of creating 'psychopaths'
India doesn't have much of a history with popular computer games, unlike the U.S. or Japan. But now one of the industry's kill-or-be-killed titles has become a smash hit — and the backlash from the country's traditionalists is ferocious.
Japan Times
BUSINESS / Tech
Mar 15, 2019
Microsoft targets video game developers in challenge to Amazon's cloud dominance
Microsoft Corp. on Thursday said it is combining elements of its video gaming and Azure cloud computing businesses to court game developers, an action designed to use the strength of its XBox gaming franchise to gain ground on cloud services leader Amazon.com.
Japan Times
BUSINESS
Feb 20, 2019
China regulator requests pause in new video game applications to clear backlog
China's top content regulator has asked local authorities to stop submitting requests to monetize new video games while it processes a backlog of applications built up after a lengthy pause last year, three people with knowledge of the matter have said.
Japan Times
BUSINESS / Tech / ANALYSIS
Feb 1, 2019
Despite shipping 9.4 million consoles in quarter, Nintendo struggling to expand Switch's appeal
Nintendo Co. cut its outlook for annual Switch shipments, the strongest sign yet that the hybrid console is struggling to attract a wider swath of users and become a worthy successor to the Wii.
Japan Times
BUSINESS / Tech
Feb 1, 2019
Nintendo plans its first-ever Japan store in Tokyo to showcase its characters and Switch
Nintendo Co. is opening its second major official store, this time on its home turf, seeking to broaden the appeal of its gaming hardware and software.
Japan Times
WORLD / Science & Health / FOCUS
Jan 28, 2019
The digital drug: Internet addiction spawns innovative U.S. treatment programs
When Danny Reagan was 13, he began exhibiting signs of what doctors usually associate with drug addiction. He became agitated, secretive and withdrew from friends. He had quit baseball and Boy Scouts, and he stopped doing homework and showering.
Japan Times
BUSINESS / Tech
Jan 26, 2019
Nintendo scraps development of 'Metroid Prime 4' for Switch, hits reset button
Nintendo Co. said its highly anticipated "Metroid Prime 4" game for Switch has not met internal standards and it will scrap development and start again with a new team.
Japan Times
LIFE / Digital / ON: GAMES
Dec 23, 2018
The last of 2018's new releases
Chill out with 'Fortnite: Deep Freeze,' join pop-star actor Takuya Kimura in 'Judge Eyes' and gorge yourself on 'God Eater 3'
Japan Times
CULTURE
Dec 20, 2018
2018 was a busy year for gamers in Japan, with established franchises and open world epics reigning supreme
Many gamers began 2018 by teaming up with a garishly outfitted cat and rushing into battle against a big, angry monster. Some of those same people will usher out the year by punching Nintendo icon Mario in his famously mustachioed face.
Japan Times
OLYMPICS / SPORTS SCOPE
Dec 3, 2018
IOC continues to review esports
Is there a future for esports in the Olympics?
Japan Times
BUSINESS / Tech
Nov 16, 2018
Nintendo hopes new 'Pokemon' titles will lead to surge in sales for its Switch console ahead of holidays
Nintendo Co. is gambling that it can sell millions of Switch consoles this holiday season by introducing a new "Pokemon" game that interacts with the free-to-play mobile hit "Pokemon Go," as well as a new character that resembles a hex nut.
Japan Times
JAPAN
Oct 16, 2018
Japan to survey gaming disorder as WHO considers recognizing the condition
The health ministry plans to conduct a fact-finding survey of gaming disorder as soon as the current fiscal year, ahead of the World Health Organization's possible addition of the behavior pattern to the International Classification of Diseases, sources have said.
Japan Times
BUSINESS
Oct 14, 2018
Japanese tech CEO behind popular 'Monster Strike' in search of new hit
Five years ago, Koki Kimura pulled off an unthinkable turnaround to save his company. Now, he's trying to do it again.
Japan Times
BUSINESS / Tech
Oct 4, 2018
First Nintendo mobile game to feature new cast of characters off to weak start
Nintendo Co.'s experiment with a built-from-scratch mobile game is off to an underwhelming start.
Japan Times
BUSINESS / Companies
Sep 27, 2018
Nintendo bets on new cast of characters in first built-from-scratch mobile game
Nintendo Co.'s two-year old experiment in mobile gaming is heading for uncharted territory with Dragalia Lost, its first smartphone title featuring original characters rather than its established stars.
Japan Times
BUSINESS
Sep 20, 2018
Nintendo debuts subscription service for its widely derided online offering
Good things come to those who wait. Except, maybe, for Nintendo gamers.

Longform

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