Tag - video

 
 

VIDEO

Japan Times
BUSINESS / Companies
Oct 21, 2016
Nintendo releases video of new game crossover product Switch
Nintendo on Thursday released the name and a video image of its yet-to-be launched video game product.
Japan Times
BUSINESS / Tech
Oct 13, 2016
Launch of Sony PlayStation VR could be game changer for industry
Sony Corp.'s PlayStation VR hit the stores on Thursday, capping 2016 as the year that many have called the dawn of virtual reality.
Japan Times
WORLD
Sep 23, 2016
Kin of Charlotte black man killed by cops view body cam video, say questions remain
The family of the black man whose shooting death by police triggered two nights of riots viewed video of the episode on Thursday, as Charlotte, North Carolina, braced for the possibility of a third straight night of violence.
Japan Times
BUSINESS / Tech
Sep 15, 2016
At Tokyo Game Show, virtual technology is the highest scorer
The Tokyo Game Show kicked off Thursday, with virtual reality products grabbing the lion's share of attention at one of the central fixtures in the global gaming calendar.
Japan Times
LIFE / Digital
Sep 15, 2016
From the latest titles to VR and cosplay, the Tokyo Game Show has been in Japan's corner for 20 years
Twenty years ago, two new video game trade shows launched in Tokyo with the hopes of capturing the attention — and yen — of gamers in Japan. The first Tokyo Game Show (TGS) took place from Aug. 22 to 24, 1996, and was followed that November by E3 Tokyo, a Japanese offshoot of the U.S.-based Electronic...
Japan Times
BUSINESS / Tech
Sep 8, 2016
New PlayStation 4 models change life cycle of gaming consoles
Sony Corp. has released two new versions of its PlayStation 4: the PlayStation 4 Pro and a slimmer, more efficient version of the PlayStation 4.
Japan Times
JAPAN / GENERATIONAL CHANGE
Sep 4, 2016
Champion of craftsmen on mission to showcase Japan's masters online
Keigo Omaki, director of the video website Nippon Teshigoto Zukan (Japan Handwork Encyclopedia), has an almost addictive interest in traditional items made by Japanese craftsmen, and he's not sure why.
Japan Times
CULTURE / TV & Streaming
Sep 3, 2016
Net TV in Japan: Full stream ahead?
As consumers move away from regular terrestrial TV toward online video content, it appears that the domestic TV industry itself needs to undergo its own paradigm shift.
Japan Times
BUSINESS / Tech / FOCUS
Aug 10, 2016
Games industry unlikely to try to clone 'Pokemon Go'
Top video game companies, caught off-guard by the runaway success of "Pokemon Go," are wrestling with how to play catch-up after the augmented reality app became a worldwide phenomenon.
EDITORIALS
Jul 25, 2016
Searching for Pikachu
What may be most significant about the 'Pokemon Go' phenomenon is what it portends for the future of online gaming.
Japan Times
LIFE / Digital
Jul 6, 2016
Video games may become China's best cultural export
When Chinese internet giant Tencent acquired the Finnish video game developer Supercell last month for $8.6 billion, it became the world's dominant publisher and distributor in the $100 billion gaming market. It was a blockbuster deal: No other Chinese entertainment company in any field — television,...
Japan Times
BUSINESS / Companies
Jun 29, 2016
Sony raises sales, margin targets for games ahead of virtual reality launch
Sony Corp. expects the profitability of its games division to rise this fiscal year as the company prepares to launch a virtual reality headset to complement the PlayStation and streaming services.
Japan Times
BUSINESS / Companies
Apr 28, 2016
Nintendo disappoints without mobile Mario game and no new console
Nintendo Co. is easing into its newfound role as a mobile game publisher, but not fast enough for investors expecting a Mario-scale hit.
WORLD
Apr 19, 2016
Video shows woman entering Toronto Zoo tiger enclosure to retrieve hat, man calling her 'moron'
The Toronto Zoo said on Monday it is investigating a video that shows a woman climbing into part of its tiger enclosure to retrieve a hat.
Japan Times
BUSINESS / Tech
Mar 31, 2016
Japan's professional video game sector advances to next level
The Japan eSports Association, which promotes the competitive playing of video games, is nudging the sector toward professional status.

Longform

Sumadori Bar on Shibuya Ward's main Center Gai street targets young customers who prefer low-alcohol drinks or abstain altogether.
Rethinking that second drink: Japan’s Gen Z gets ‘sober curious’