Sims creator: always unique

| Jun 3, 2004

Sims creator: always unique

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Will Wright, the creator of "The Sims," may be most accurately described as a cross between Stephen Hawking and Willy Wonka. He has a quirky and ironic sense of humor and a large and loyal following in the gaming world. And he is an authentic ...

Bigger isn't always better

| May 20, 2004

Bigger isn't always better

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When I visited the Pokemon Center near Tokyo Station recently, the line into the store wrapped all the way around the block. There was a one-hour wait to get in. When I asked if the store was always this packed, a clerk said, "It's ...

Drive-in kitsch delivers big

| Apr 22, 2004

Drive-in kitsch delivers big

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What do American's know about monsters and monster movies? Before Godzilla, Gamera, or King Ghidorah, there was a giant ape named King Kong who swatted planes down from the Empire State Building. Yes, those last few American-made Godzilla movies may have lacked finesse, but ...

| Feb 26, 2004

Spacecraft takes us back to future

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Between the early niche years of "Pong" and the release of "Pac-Man," video gaming became where people went to play science fiction. Games like "Space Invaders," "Galaga" and "Scramble" gave players a chance to fly in simplified "Star Wars" adventures in which the game-play was ...

| Feb 12, 2004

Classic game builds on game classic

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Nintendo's Metroid has always been more popular in the United States and Europe than in Japan, but I'm really not sure why. The series follows the adventures of Samus, a female microbe-massacring bounty-hunter/astronaut, in some truly incredible space armor. Samus started her career in the ...

| Jan 29, 2004

Zip and zap -- Sonic's back

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"Sonic Heroes," a very entertaining new arcade adventure from Sega for GameCube, Xbox and PlayStation 2, has four background stories -- and not one of them make sense. Don't worry about it, though. All you really need to know is that an evil inventor named ...

| Jan 15, 2004

Green man hulks his weight about

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"Hulk," a game based on the new Universal Studios movie, has an element that is missing from most games based on superheroes -- fun. (Yeah, yeah, I know, Activision's "Spider-Man" games sold in the millions and you got to swing from building to building on ...

| Dec 25, 2003

Egypt game brought to life

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Sphinx is an ancient but not unathletic Egyptian hero with gangly arms and a lion's tail. Tut, short for Tutankhamen, is a goofy prince turned into a mummy before his time by an evil brother -- but being a mummy has certain advantages. Since he ...

| Dec 11, 2003

Mortality vs. morality

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James Cash is the death row inmate and protagonist of "Manhunt" -- an ultra-violent new game for PlayStation2 from Rockstar Games -- and is given a new lease of life when his lethal injection turns out to be a sedative. The Darkwoods Penitentiary staff have ...