Nintendo DS: A wacky winner

| Nov 4, 2004

Nintendo DS: A wacky winner

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Let's discuss the hard facts first. The Nintendo DS, short for "Dual Screen," is a new handheld video game system due out Dec. 2, with two moderately high-resolution 3-inch LCD screens, wireless networking and a built-in microphone for voice commands. One of the two screens ...

A prince in time saves nine

| Oct 7, 2004

A prince in time saves nine

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When a young prince steals a magic dagger, he inadvertently empowers an evil magician with dark powers. In "Prince of Persia: The Sands of Time," a three-dimensional adventure game from Ubi Soft finally making it into the Japanese market, the eponymous prince must find ...

High-octane crash and burn

| Sep 23, 2004

High-octane crash and burn

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What's the big complaint about video games these days? Lack of innovation. If you are tired of racing games that feature roughly 2 million accurate models of real-world cars and Einstein-tested real-world physics, fasten your seat belts. "Burnout 3: Takedown," a new anti-driving simulation from ...

Return of the plant people

| Sep 9, 2004

Return of the plant people

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"Pikmin 2" may be old news around Japan, but it's fresh out in English. For those of you who do not remember the original "Pikmin," it was a highly influential game released in Japan in late 2001. This was one of the titles that put ...

Shedding light on Doom 3

| Aug 26, 2004

Shedding light on Doom 3

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There's a slight glitch in the instantaneous transport system that Union Aerospace Corp. (UAC) is developing in its Mars labs -- it opens the portals of Hell. One moment the station is clean and pristine, though a little bit cramped. The next, it's decrepit and ...

Managing to make droids dull

| Aug 12, 2004

Managing to make droids dull

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"Front Mission 4" for PlayStation 2 is a turn-based combat-strategy game in which players pilot robots. All of these elements, except maybe the giant robots, are central to understanding the latest offering from Square Enix. "Front Mission 4" follows two seemingly unconnected story lines. In ...

Old-school fun and honor

| Jul 29, 2004

Old-school fun and honor

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OK, I'll admit it again, I am a sucker for well-made old-style games. The "Metal Slug" series is not especially old, but I love the way it has refused to adapt to the brave new world of 3-D gaming. "Metal Slug 3," a new game ...

A hero's work is never done

| Jul 15, 2004

A hero's work is never done

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In "Spider-Man 2" the movie, Peter Parker is constantly late for work, science class and get-togethers. In "Spider-Man 2" the game, we find out why. He is stopping carjackings, saving a construction worker from falling off buildings, helping the police win shootouts and breaking up ...

Into you like a diesel truck

| Jun 30, 2004

Into you like a diesel truck

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Richard B. Riddick, a savage killer with see-in-the-dark eyes and ice water running through his veins, wants out of the futuristic penitentiary known as Butcher Bay -- the setting of "The Chronicles of Riddick: Escape from Butcher Bay," a new offering for the Xbox ...

Puzzle-solving grudge match

| Jun 17, 2004

Puzzle-solving grudge match

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Feeling rather bored with life, Donkey Kong, Nintendo's 900-pound gorilla, breaks into a toy factory and steals a shipment of mechanical Mario dolls. To return the dolls, players must help Mario chase the big ape through 40 single-screen levels of chutes and ladders. In ...

Sims creator: always unique

| Jun 3, 2004

Sims creator: always unique

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Will Wright, the creator of "The Sims," may be most accurately described as a cross between Stephen Hawking and Willy Wonka. He has a quirky and ironic sense of humor and a large and loyal following in the gaming world. And he is an authentic ...